Bad times for EALA

So, the cancellation of Tiberium almost a month ago was just a foreshadowing of more bad news. I hear that LMNO was a casualty today, along with many people on the RTS team(s). Once again, it sucks to see talented developers get scattered to the winds, especially in the current economic climate.

EA has been trying to reinvent itself for a while, and I hope that they can capitalise on that next year. Right now, the EALA offices are looking like a very expensive, fairly empty facility, and with another dev studio just over in Westwood (Pandemic) I wouldn’t be surprised at news of a physical merge sometime.

They have some promising titles in development, but the games label side of EALA is having a very tough year. Time will tell how that pans out for them. Hang in there, guys!

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