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Why is a raven like a writing desk?

Thoughts both confusing and enlightening.

Why is a raven like a writing desk?

Thoughts both confusing and enlightening.

Category: C++

Exercising Ranges (part 3)

elbeno, 1 July, 20151 July, 2015

(Start at the beginning of the series if you want more context.) So, I was going to implement monoidal_zip, and to do that, I would clone zip_with.hpp. So I did that. Eric’s a great library author, and the ranges code is pretty easy to read. For the most part I…

Exercising Ranges (part 2)

elbeno, 1 July, 20151 July, 2015

(Start at the beginning of the series if you want more context.) First steps with power series A power series (or polynomial, to give it a more familiar term in the case where it’s finite) is represented simply as a sequence of coefficients of increasing powers of x. This is…

Exercising Ranges (part 1)

elbeno, 1 July, 20151 July, 2015

The idea For some time since attending C++Now, I have been meaning to get around to playing with Eric Niebler’s range library. Eric presented ranges in a worked example as one of the keynotes at C++Now – a prior version of the talk that he gave at the Northwest C++…

“The Lambda Trick”

elbeno, 18 May, 201530 June, 2015

I just got back from C++Now, an excellent conference where C++ template metaprogramming experts abound. A phrase I overheard often was “the lambda trick”. It’s a trick for speeding up compiles when templates get deep. Every C++ programmer knows that deep templates can slow down compilation. Most assume that this…

Recursive lambdas

elbeno, 16 April, 201530 June, 2015

One can assign a lambda to auto or to std::function. Normally one would assign a lambda to auto to avoid possible unwanted allocation from std::function. But if you want recursion, you need to be able to refer to the lambda variable inside the lambda, and you can’t do that if…

Rules for using <random>

elbeno, 8 April, 20153 June, 2025

These days, it’s easy to do the right thing. Don’t do this: Don’t use std::rand(). Ever. Don’t use std::random_shuffle() to permute containers. (Too easy to misuse; can use std::rand() under the hood.) Don’t use any kind of clock for a seed. Don’t use mod (%) to get a random value…

C++ Tuples: the missing functionality

elbeno, 6 April, 201530 June, 2015

C++ provides a strange mix of compile-time and runtime functionality for dealing with tuples. There are some interesting parts, like std::tie to destructure a tuple, and std::tuple_cat to join together several tuples into one. So there is evidence that the standard has been influenced by some functional programming ideas, but…

Another myth, about C++ lambdas

elbeno, 16 March, 201530 June, 2015

Myth: Lambda expressions can cause heap allocations. I see this myth coming up a lot. People think that lambdas can cause a heap allocation – on Reddit, on StackOverflow, on Channel9 comments, in personal conversations. I don’t blame people for thinking this – C++ is complex. But it always seems…

A persistent myth about STL’s remove (and friends)

elbeno, 8 March, 201530 June, 2015

There seems to be a persistent myth about STL’s remove, remove_if, etc. Ask even a relatively experienced C++ programmer to explain this code. vector v = { 1,2,3,4,5 }; v.erase(remove_if(v.begin(), v.end(), [] (int i) { return (i & 1) == 0; }), v.end()); They’ll recognize the erase-remove idiom and correctly…

Adopting C++11: no-brainer features

elbeno, 20 February, 201530 June, 2015

C++11/14 is a significant change from C++98/03, and features like move semantics take a while to get used to. Also, people tend to be quite conservative about adopting new features (especially if they look unfamiliar). It took us in the games industry a while to move to C++ from C….

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