Me: a C/C++ programmer of 12 years (professionally), a Lisp dabbler (programmer is too strong a word to use here) of, let’s say ~3 months. I’ve done enough functional stuff to be comfortable with that side, but I haven’t (hadn’t) yet written a project big enough to get me used…
I’ve been wanting to do exclusive-or functional fill in vecto for a while, so tonight I delved in. I added a pixel function to the graphics state and kept the default as the normal alpha-blending it was already doing. The pixel function signature is a bit clumsy, but it was…